We're #hiring a new Unreal Engine Developer (Blueprint Engineer, Level Designer, Programmer, Game Designer) in Tenkasi, Tamil Nadu. Apply today or share this post with your network.
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🚨 Kaedim3d.com is HIRING 🚨 Send resumes to recruiting3d@kaedim.com This is a chance to impact Always In MInd's larger narrative, character design, and overall aesthetic. And we’re looking for a seasoned & multi-faceted artist up for the challenge. Tags: [Art & Animation] [Contract] ⭐ The world's best game studios ship 7x faster with Kaedim3d.com - try it today to turn sketches into game assets in minutes #gdc #gamedev #gdc2024 #GameDevCommunity #IndieGame #GameNews #GamingIndustry #GameIndustry
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(Edit: NVM I think we found someone?) GAH! We urgently need a 💻👩💻Unity Engineer for our game jam team! One of our devs was suddenly hospitalized and sadly had to drop out. 🙅♀️ 🚫 💰 UNPAID. We're all volunteers doing this for fun and because it's a good cause. 🌎 💚 Deets for the jam: https://lnkd.in/eNd5vcad We have almost all of our game systems built and are looking for help banging out the implementation of our game logic, so people who are relatively new to Unity or even game dev generally would be a good fit. Our current lead Unity engineer is available to pair / train someone as they get started and ramp up on our setup. Below are some screenshots representing various things we've gotten done. We're pretty far along as far as having well-defined process / production pipeline, overall game / puzzle design, core gameplay, story and art direction, character design and art, assets, and I think we have a decent shot of at least becoming finalists?? 😱 The current team consists of 7 people: Developer / Producer Narrative Writer / Designer Technical Audio Designer Audio / Composer 2D Artist 2D Animator Animator / UI/UX Tools we're using: Unity for game engine (2D) Procreate + Adobe Suite for art Notion for project management Discord for meetings / communication Miro for flowcharting #gamejam #unpaid #volunteer #hackathon #socialgood #climatejustice #climatechange #unity #workwithme #techforgood #gamedev #indiedev #unityhelp #unitydeveloper #unitywork
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Games
🚨 EF GAMES is Hiring! 🚨 Our team continues to grow as we develop our upcoming multiplayer PVP game, and we’re currently seeking an experienced: - Senior PRODUCER (Madrid) 📩 Apply now at https://ef.games/#Joinus We also have 3 open positions: - Senior UI Artist. (Remote or Madrid office) - Senior Unity Developer. (only Madrid-based candidates) - Senior 3D Hard Surface & Vehicle Artist. (Remote or Madrid office) This is a unique opportunity to contribute to a new, promising IP backed by a world-class publisher. #Hiring #GameDevelopment #Producer #3DArtist #UIArtist #UnityDeveloper #Madrid #GamingIndustry
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𝐒𝐞𝐧𝐢𝐨𝐫 𝐠𝐚𝐦𝐞 𝐝𝐞𝐯𝐞𝐥𝐨𝐩𝐦𝐞𝐧𝐭 𝐜𝐨𝐧𝐭𝐫𝐚𝐜𝐭𝐨𝐫𝐬 - 𝐀𝐯𝐚𝐢𝐥𝐚𝐛𝐥𝐞 𝐍𝐎𝐖 Get the right person onboarded on your team within 1-2 weeks 🕹 Unreal Game AI Programmer 🔺performance, AI actors, Ambient AI, tools 🔺C++ 🔺PC, Console, VR 🕹 Mobile Game Programmer 🔺Optimization, adaption of PC games to mobile, new features, prototyping 🔺C++ ,C# ,Python 🔺Unreal, Unity, Android, iOS 🤸♂️ Unreal5 Technical Animator 🔺Character rigging&skinning, motion capture, procedural animation,cloth simulation, pipeline setup 🔺C#, MelScripting,Python,Visual Scripting(UnityPlayMaker) 🔺AA production 🕹 Art outsource producer 🔺Vendor evaluation, rate negotiation, pipeline implementation, planning and follow up. 🔺multiple productions 🎨 Unreal Lighting Artist 🔺Pipeline analysis, In-game lighting, cinematic lighting 🔺AAA production 🎨 Unreal Environment Artist 🔺Realism, urban environments, jungle, mountain terrain, 🔺AAA production 👉 DM me today and get first pick Share to help reach those who are looking for people 𝘍𝘰𝘳 𝘤𝘭𝘢𝘳𝘪𝘵𝘺: 𝘛𝘩𝘪𝘴 𝘪𝘴 𝘢 𝘭𝘪𝘴𝘵 𝘰𝘧 𝘤𝘰𝘯𝘵𝘳𝘢𝘤𝘵𝘰𝘳𝘴 𝘢𝘷𝘢𝘪𝘭𝘢𝘣𝘭𝘦 𝘧𝘰𝘳 𝘸𝘰𝘳𝘬 𝘕𝘖𝘛 𝘢𝘷𝘢𝘪𝘭𝘢𝘣𝘭𝘦 𝘨𝘪𝘨𝘴. 𝘐𝘧 𝘺𝘰𝘶 𝘢𝘳𝘦 𝘪𝘯𝘵𝘦𝘳𝘦𝘴𝘵𝘦𝘥 𝘪𝘯 𝘨𝘦𝘵𝘵𝘪𝘯𝘨 𝘳𝘦𝘮𝘰𝘵𝘦 𝘸𝘰𝘳𝘬 𝘸𝘪𝘵𝘩 𝘎𝘢𝘮𝘦 𝘉𝘰𝘰𝘴𝘵 𝘤𝘩𝘦𝘤𝘬 𝘵𝘩𝘦 𝘤𝘰𝘮𝘮𝘦𝘯𝘵𝘴 𝘧𝘰𝘳 𝘪𝘯𝘧𝘰𝘳𝘮𝘢𝘵𝘪𝘰𝘯 𝘰𝘯 𝘩𝘰𝘸 𝘵𝘰 𝘣𝘦𝘤𝘰𝘮𝘦 𝘢 𝘎𝘢𝘮𝘦 𝘉𝘰𝘰𝘴𝘵𝘦𝘳 #gamedevelopment #gameprogramming #gameartist #gameanimation
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🚨 Kaedim3d.com is HIRING 🚨 Send resumes to recruiting3d@kaedim.com Our first game is an innovative cross-platform PvP strategy game inspired by classic chess. We're now hiring a 3D environment artist to work on stylized maps for the game. Tags: [Art & Animation] [Full Time]⭐ The world's best game studios ship 7x faster with Kaedim3d.com - try it today to turn sketches into game assets in minutes #gdc #gamedev #gdc2024 #GamingUpdates #GameIndustry #IndieGameDev #IndieGames #GameIndustryUpdates
Millions of Monsters is hiring a 3D Environment Artist
workwithindies.com
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I’m #hiring. Know anyone who might be interested? Role- Unity Developer Intern Work from home Duration- 4 months Immediate joiners are preferred. Interested candidates can #dmme hashtag #hiringalert hashtag #development hashtag #intern hashtag #unity3d hashtag #ar hashtag #vr hashtag #xr hashtag #gamedev hashtag #animation hashtag #maya hashtag #blender hashtag #augmentedreality hashtag #virtualreality hashtag #3dmodeling hashtag #communicationskill hashtag #problemsolving hashtag #criticalthinking hashtag #opportunity hashtag #workfromhome
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If you're a VFX artist, and looking for a role, I recommend applying here. In my opinion, Erick is very...nice. He gave me several tips for no reason other than me asking a lot of questions. He is the guy you want in HR when it comes to layoffs, but I am very happy he is a founder instead, and looking to hire. I understand 2024 is a bad time for such a reference, which is why it's important to call out positive outliers. 😊 #VFX #Creative #Unity #Unreal #c++ #GameIndustry #IndieStudio
⚠️🧡⚠️ BIG NEWS OPEN ROLE! ⚠️🧡⚠️ Digital Hazard Studio is looking to add more talent to our team! We are looking for a SENIOR VFX ARTIST to join our ranks! We are a fully Sandel(boot)-strapped and building our prototype to secure funding. We offer rev share + salary once funding is secured (all will be explained in detail during the hiring process). What we are looking for in our senior VFX: - Create full functional vfx outside of engine - Able to animate vfx - Able to texture vfx - Familiarity with shader implementation - Familiarity with art direction principles - Familiarity with VFX implementation Bonus: - loves comic book styling - Experience in 3D isometric game play - Loves Superpowers and wild explosions! Extra bonus: - Comfortable in both Unity and Unreal engine We are fully remote! We require English speaking and all communication is driven through Google Suits, Slack and Jira. Please email your portfolio and resume to admin@digitalhazardstudio.com Note: if you are a junior or a mid-level and your skills fit the above requirements we welcome your application. This role will have a lot of freedom and requires a level of self sufficient work ethic to succeed due to our small team and startup nature. (updated!!) The last day to apply is Friday October 4th! (updated!!) P.s: only applications submitted to the email above will be valid for review.I will not accept any resumes via DM. Good luck and much love 🧡⚠️
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#JuegoStudio #JuegoTechServices #HiringAlert #AssetOptimizationEngineer Job Overview: The Asset Optimization Engineer is responsible for ensuring that game assets (textures, models, shaders, audio) are optimized to meet platform-specific performance requirements without compromising visual or audio quality. You will work closely with developers, artists, and the QA team to manage the asset pipeline, ensuring smooth gameplay across consoles, PC, mobile, and cloud. Key Responsibilities: Optimize textures, models, and shaders for platform-specific performance (Consoles, PC, Mobile). Implement Level of Detail (LOD) management to ensure efficient rendering. Compress and manage audio files, balancing quality and memory usage. Collaborate with the development team to integrate optimized assets into the game. Use profiling tools to analyze performance and identify areas for further optimization. Tools & Technologies: Tools: Unity3D Profiler, Unreal Insights, Substance Painter, Marmoset Toolbag, ZBrush Asset Optimization: TexturePacker, Crunch (Unity), LOD techniques, Asset Bundles (Unity), Nanite (Unreal Engine 5) Rendering/Shader Tools: Shader Graph (Unity), Material Editor (Unreal) Version Control: Git, Perforce Experience: 3+ years of experience in asset optimization for games. Proficiency with optimization tools for textures, models, and shaders. Experience optimizing assets for various platforms, including mobile, PC, and consoles. Strong understanding of memory management and performance constraints on different hardware. Core Competencies: Technical Expertise: Strong understanding of the entire asset pipeline, including textures, models, shaders, and audio. Detail-Oriented: Ensuring that all assets are optimized for peak performance without sacrificing quality. Collaboration: Ability to work with designers, developers, and the QA team to integrate assets. Adaptability: Flexibility to adapt to different platform-specific requirements and rapidly changing project needs. 4+ years of experience managing live-ops or post-launch support in the gaming industry. Proven experience with data-driven decision-making using real-time analytics tools. Strong understanding of the player lifecycle, engagement strategies, and retention techniques. Experience in multi-platform game management, ensuring synchronization across platforms. Rudresha M Suman BK Naushad SM Cartic P Pravin B. Share your CV's To: pravin.p@juegotechservices.com
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