An art museum is more than just a place that displays artworks. A hospital is more than a large building where people receive medical care. Designing or optimizing a museum or healthcare environment requires a nuanced understanding of user needs and of how people navigate and interact in these spaces. Institutions and enterprises want their visitors to feel welcomed and to have an intuitive sense of how to move about, their staff to be equipped for success, and their facilities to operate efficiently. But a thorough understanding of these needs and dynamics is a tall task for many organizations. To support its design teams and clients in these endeavors, HGA has built up an in-house, interdisciplinary research group with backgrounds in anthropology, architecture, engineering, data science, evidence-based research, innovation methodologies, and process improvement. The Design Insight Group (DIG), as it’s called, conducts studies and compiles and analyzes vast datasets for clients in a range of markets. Its findings are used to inform design solutions. Stated more plainly, DIG’s purpose is to help clients know themselves and the people they serve better. Read more about DIG: https://ow.ly/QsCH50TTxig
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Good to have you on the panel John Byleveld. It will be interesting to see where AI lands in the design process. It is certainly clear though, that it follows the same old framework of you get out what you put in. It is not easy to create images that are useful and the process is highly iterative. Having critical faculty is even more important I think.
ADELAIDE UNIVERSITY Final Project | Design Studio Mid-Review. A couple of weeks ago John Byleveld had the pleasure of attending the Adelaide University Masters of Architecture mid-review with Anthony Coupe. Titled “Surface Celluloid”, the final year studio focuses on the role of architects and architecture in Decolonisation and Cultural Identity. The studio site is Coober Pedy, home to last the drive-in theatre in SA and outback setting to some of the country’s most iconic films. Students are asked to reimagine the drive-in site and explore notions of Australian identity, storytelling and cultural meaning through architecture. It's interesting to see the influence of technologies such as AI on architectural pedagogy. In the ideation phase, students were asked to utilise AI to generate narratives or scripts to help form the design brief for their project. The AI imagery produced, generated from student scripted parameters, was rich and compelling. It seemed to lift and motivate their own design output. Curiously, it appears that having to script parameters for AI also supported the development of briefing skills. Directing the mind to: What do I want to generate? What do I want AI to generate? A good guide for any AI interaction really. Thank you Anthony and my learned colleagues Josephine Evans, Peter Scriver, Urs Bette and to all the final year students – it’s an exciting studio and equally exciting time to be studying Architecture – can’t wait to see the final designs! Tom Michele Kevin Miller Braeden Townsend Carole L. #architecture #architecturestudent #AI #design #architecturedesign #architect #archilovers #architecturephotography #architectureschool #identity #ArchitectureCulture #Adelaide #AdelaideUniversity #ArchitectureMasters #FinalStudio
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We invite you to 'In Flux’, the Service Design MA Exhibition from the Royal College of Art. This year's theme captures the dynamic nature of our world, and the service design discipline's role in navigating it. We are in flux, constantly adapting to evolving technologies, socio-cultural contexts, and environmental realities. This exhibition showcases the work-in-progress of our graduating students’ final projects. The exhibition is structured around a series of questions that act as thematic axes. These questions delve into the ways service design is in flux, and the role designers play in this changing world. Through their projects, our students explore topics such as the impact of AI on design practice, the ethical considerations of designing for behaviour change, designing for, with, and within diverse cultures, and the very essence of service design itself. In Flux is our invitation to join us in exploring the critical questions shaping the future of service design while reexamining its foundations. Join the conversation, interrogate, and co-create the future of service design in a world of constant change.
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There is designing for beauty, there's designing for function, and then there's designing for the user experience. These things need not be mutually exclusive, and in fact the best examples of our built environment - whether residential, healthcare, cultural, or otherwise - are a marriage of these design philosophies. For the digital May issue of ENTER (AIA Minnesota), I profiled the work of the Design Insight Group (DIG), the in-house, interdisciplinary research group with backgrounds in anthropology, architecture, engineering, data science, evidence-based research, innovation methodologies, and process improvement, from integrated design firm HGA. “We engage with people and through that engagement find a deeper way of understanding the visitor experience. We look at people, process, space, and technology—a complete ecosystem of buildings and how they function.” - DIG operations leader Paul Stefanski https://lnkd.in/epnKn9qb Paul Stefanski, Amy Douma, Michelle Morgan-Nelsen, Christopher Hudson, Walker Art Center, Allina Health, Abbott, #Minneapolis #TwinCities #evidencebaseddesign #designresearch #designinsights #experientialdesign #bigdata #thickdata
Applying Interdisciplinary Research in Design — ENTER
entermn.com
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Tomorrow, November 7, 2024, I will present my new lecture on the theme 'Design in the Era of the Digital Revolution' at the prestigious venue of the DAD - Department of Architecture and Design of Genoa. Introduction to the conference: The digital era is radically transforming the world, as our living spaces become increasingly filled with objects that make the relationship between humans and the functions of these objects more intangible. Concepts such as communication, multimedia, interfaces, virtuality, the metaverse, automation, and artificial intelligence have become reference points for contemporary designers, just as they are for everyone else. This scenario is now part of a common language and shared experience for all, in terms of consumption. However, from a design perspective, designers must take into account the context that surrounds them—a context that is becoming less physical and increasingly digitalized. Today's designer must possess a different set of skills, including technical expertise, ethical and social awareness, cultural knowledge, and the ability to use (prompts for) AI effectively. They need to have an open mind to embrace the role of technology in an ergonomic and functional digital environment. The role of the designer should be interdisciplinary, but above all, it must be a social role, one that is useful, because it will face challenges never encountered before, such as climate change, the cost of raw materials, energy, pollution, and digitalization, which will make the product increasingly less physical, leaving no room for the ephemeral and waste in the real context. (Professor Cesare Bignotti)
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Conference Alert! RADICAL RE-IMAGININGS FOR THE END OF LIFE From 4-6 September, the Department of Graphic Design, Falmouth University (UK), and the Death and Culture Network, University of York (UK); in partnership with the Stamps School of Art & Design, University of Michigan (USA), and the Glasgow End of Life Studies Group, University of Glasgow (UK) are hosting the DEATHxDESIGNxCULTURE: RADICAL RE-IMAGININGS FOR THE END OF LIFE conference. The conference seeks to open discursive space for ‘traditional’ as well as practice-based and practice-led research to critically reflect on the role of design as it relates to death, dying, and disposal at individual, community, and broader cultural levels, and to suggest radical alternatives for the future. With a focus on interdisciplinarity, the conference aims to support knowledge exchange between researchers within the social sciences, the humanities, and design. Design is positioned as an expanded field inviting contributions from subject areas including, but not limited to: graphic design; multidisciplinary design; architecture; digital design; fashion design; and product design. https://lnkd.in/er5WnAqe
DeathxDesignxCulture
deathxdesignxculture.info
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Forget Passive Viewing: Frameless Redefines the Museum Experience! Prepare to be blown away! Frameless, a revolutionary art museum in London, takes art appreciation to a whole new level. This isn't your typical gallery stroll; Frameless is an immersive wonderland that blurs the lines between art and reality. Here's what makes Frameless a must-visit: - Immerse Yourself in the Art: Cutting-edge digital technology creates an interactive experience. Move through the art, and watch it respond to your presence! - Explore Four Distinct Galleries: Each gallery offers a unique theme and experience, ensuring variety and discovery. - Engage All Your Senses: Frameless is more than just visuals. Prepare for a multisensory journey that awakens your sight, sound, and maybe even touch! - Art for Everyone: Whether you're a seasoned art enthusiast or a curious newcomer, Frameless offers an engaging and educational experience for all. - Flexible Exploration: Take your time and delve deep, or enjoy a quick visit. The recommended duration is 90 minutes, but Frameless caters to your individual pace. - Convenient Location: Situated near Marble Arch in central London, Frameless is easily accessible for visitors from all over. Frameless is more than just a museum, it's a portal to a world of artistic exploration. Get ready to be captivated, inspired, and maybe even a little bit disoriented (in the best way possible!) _____________ ✔️ Click "Follow" on the Cohorte page for daily AI engineering news.
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Neuroscience and Architecture: Designing for the Human Experience Designing for the human experience has been at the forefront of architect's intentions and motivations behind their work. While traditional processes prove beneficial, the industry is peering over boundaries to find opportunities for collaboration with other design and non-design fields. New approaches have emerged with collaborations between architects and service designers, or even psychologists, to create more human-centric spaces. A new intersection captures the attention of practitioners, especially with a recent installation at Salone de Mobile neuroarchitecture. Neuroarchitecture brings a positive influence on traditional practice- often concerned with aesthetics, functionality, and code compliance- with a focus on well-being in design considerations. Essentially, the hybrid pursuit recognizes that human brains are intricately connected to the environments they inhabit. "Our body and brain continuously communicate interactions between external stimuli and sensory organs are converted into electrical signals, and the body sends sensory information to the brain," explains Sanchez. The emerging discipline bridges neuroscience and spatial design to challenge perceptions of a building's influence on human emotions, thoughts, and actions.
Neuroscience and Architecture: Designing for the Human Experience
archdaily.com
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Neuroscience and Architecture: Designing for the Human Experience Designing for the human experience has been at the forefront of architect's intentions and motivations behind their work. While traditional processes prove beneficial, the industry is peering over boundaries to find opportunities for collaboration with other design and non-design fields. New approaches have emerged with collaborations between architects and service designers, or even psychologists, to create more human-centric spaces. A new intersection captures the attention of practitioners, especially with a recent installation at Salone de Mobile neuroarchitecture. ArchDaily breaks down the scope and potential for this new field with Federica Sanchez, architect and neuroscience researcher at Italian firm Lombardini22, responsible for revamping the Salone. Neuroarchitecture brings a positive influence on traditional practice- often concerned with aesthetics, functionality, and code compliance- with a focus on well-being in design considerations. Essentially, the hybrid pursuit recognizes that human brains are intricately connected to the environments they inhabit. "Our body and brain continuously communicate interactions between external stimuli and sensory organs are converted into electrical signals, and the body sends sensory information to the brain," explains Sanchez. The emerging discipline bridges neuroscience and spatial design to challenge perceptions of a building's influence on human emotions, thoughts, and actions. The growing connection between neuroscience and architecture reflects a broader societal trend– the move towards decisions informed by evidence. This dialogue strengthens architecture's position as a rigorous and innovative field that prioritizes human well-being. To fully unlock its potential, architects need to facilitate knowledge sharing and collaboration across disciplines. By incorporating insights from neuroscience, psychology, anthropology, sociology, and behavioral science, architecture revolutionizes its approach, setting human experience as the primary design objective and creating built environments that support the intricacies of human life.
Neuroscience and Architecture: Designing for the Human Experience
archdaily.com
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"What if...?" is the first prompt given to students in the Future Design course at the Faculty of Design, Urbanism, and Architecture of the University of Buenos Aires (UBA), seeking to catalyze their imagination and encourage them to begin developing scenarios that, seen from today, might seem like science fiction. Some questions that emerged in this last semester include: "What if we could work while we sleep?" "What if we could sell our memories for money?" "What if nature depended on technology for survival?" "What if we could reforest the world through artificial means?" "What if our existence became entirely virtual?" DeArchNet attended the final class of this course and interviewed the lead professor, Dr. Rodrigo Martin Iglesias . To learn more about this innovative academic initiative that brings together designers from various fields, visit our latest feature at www.DeArchNet.com Image credits: © Bonavota - Image created using generative AI for the project “OptiGen - Endless time’ for the Future Design Course at UBA
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Bridging the Inspiration Gap: How Designers Find Similar Design Ideas Where do designers find inspiration? A recent study by Elisa Kwon; Kosa Goucher-Lambert from University of California, Berkeley explore the boundaries between "near" and "far" design stimuli – how designers differentiate between closely and loosely related design ideas, particularly when using visual references (ICED 23Proceedings). https://lnkd.in/g3ifPSjv Join the "Design is a Team Sport" movement at ICED25 Dallas. How can AI-powered design tools be improved to better understand and suggest relevant design inspiration? What are some challenges designers face when searching for inspiration online? Share your thoughts on the role of intuition and human judgment in the design process! Don't miss out! · Register for ICED25 Dallas: iced.designsociety.org/ The University of Texas at Dallas, The Design Society #DesignThinking #Creativity #DesignInspiration #AI #MachineLearning #HumanComputerInteraction
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