VRAIn’s Post

Exciting insights from Unity Our software architect, Enrique Martínez Bueno, recently attended the #Unite Conference in Barcelona and brought back some insights that will shape the future and immersive experiences like our visualization of #BiomedicalImages for #SpatialComputing. Here are the key takeaways: ☁️ Unity Cloud & LiveOps: Unity Cloud offers Version Control, Build Automation, and Asset Management, making it easier for organizations to streamline their workflow. LiveOps takes the experience further by enabling live operations that enhance user engagement post-launch with real-time updates, and data-driven adjustments—perfect for boosting retention! 🤖 XR Innovations: New API versions are here, including AR Foundation V6 with passthrough and XR Interaction Toolkit V3, introducing features like hand gestures, composition layers, and enhanced Quest graphics with SpaceWarp. 🌐 WebGPU: A game changer for web development, WebGPU gives browsers direct access to the GPU, making browser experiences as smooth as native apps! Unity is exploring this with great interest, aiming to reshape consumer expectations. 🔗 Multiplayer Mastery: At the #Unite conference, several breakout sessions focused on multiplayer development features. We’re looking forward to leveraging these improvements in our projects to create some truly awesome experiences for our users! At VRAIn, we're excited to incorporate these advancements to create more engaging, dynamic, and high-performances in #VR and #AR. 📢 Stay tuned for more! #Unity6 #XR #LiveOps #WebGPU #Innovation #Bioimaging #MedicalTraining

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Enrique Martínez Bueno

Freelance software architect specialized in interactive and immersive technologies.

1mo

Attending the conference was amazing, and it was a pleasure sharing this with the VRAIn team. I can’t wait to get my fingers on the keyboard and start creating with Unity6!

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