The wait is over: ZibraVDB is now officially released. Designed for both small CGI studios and large Virtual production companies, ZibraVDB simplifies real-time volumetric VFX creation by giving you complete control over your OpenVDB sequences. Thanks to ZibraVDB, you can now: 📌Use immersive, hyper-realistic VDB effects in real-time 📌Art direct VFX with impressive illumination, shadows, ambient lighting etc. 📌Achieve real-time performance even with the largest VDB files Gone are the days of massive data requirements and endless renders. It’s time to free your creative vision. Learn about our flexible pricing plans and download ZibraVDB for Unreal Engine here: https://lnkd.in/dqSQJpCG And for those using Houdini, apply for the Alpha version of ZibraVDB here: https://lnkd.in/dfP8JFpW
Про нас
Founded in 2021, Zibra AI is a Ukrainian deep-tech company that builds AI-powered solutions for VFX and 3D creation for gaming, TV, filming, and beyond. Our suite of tools allows you to seamlessly incorporate high-quality, real-time VFX and OpenVDB effects into any engine, democratizing the creative process and making it much more efficient. Prefer to focus on your core business needs? We offer custom creative services and drive innovation through dedicated R&D efforts. Entrust your project to us. Composed of passionate gaming enthusiasts and seasoned experts in 3D programming, VFX creation and physics, our team draws on years of experience from leading gaming and tech companies and will manage your project with precision, ensuring you get exactly what you need.
- Вебсайт
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https://zibra.ai/
Зовнішнє посилання для Zibra AI
- Галузь
- Розробка програмного забезпечення
- Розмір компанії
- 11-50 працівників
- Штаб-квартира
- Kyiv
- Тип
- У приватній власності
- Засновано
- 2021
- Спеціалізації
- Artificial Intelligence, 3D і Machine Learning
Регіони
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Основний
Kyiv, UA
Працівники у Zibra AI
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Scott Hartsman
Ex-EverQuest(s), Rift, Trove, ArcheAge, &+. BAFTA nominated creator, Emmy winning team
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Benjamin Charbit
Co-founder & CEO at Darewise (Animoca Brands) | Building the Bitcoin chapter of the Open Metaverse | Entrepreneur and Start-up Passionate
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Alexander Puchka
VP of Tech @ Zibra.AI | 3D Enthusiast | Volumetric compression & simulation & rendering
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Sviatoslav Pohrebnoi
Chairman - Room 8 Group
Оновлення
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Now Live: ZibraVDB for Unreal Engine v1.2.0 We’re excited to share that the latest update for ZibraVDB for Unreal Engine is here! Version 1.2.0 introduces support for Heterogeneous Volumes, unlocking new possibilities for your projects: Work with significantly larger effects in HV and Path Tracer, without memory or bandwidth limitations. Enjoy faster imports and an improved user experience. That’s not all—this update is packed with additional features to enhance your workflow: ✔️ Frustum and distance culling ✔️ Reduced memory footprint ✔️ Gradient support for density color ✔️ Voxel filtering control ✔️ Volume downscaling Explore these powerful new tools and take your real-time VFX to the next level with ZibraVDB v1.2.0! Explore ZibraVDB Pricing here: https://lnkd.in/dJ2qNhUK #ZibraVDB #UnrealEngine #RealTimeVFX #GameDevelopment #VFXTools
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ZibraVDB is a powerful compression and rendering technology that significantly reduces VDB file sizes while enabling true real-time rendering of VDB effects. This video explores ZibraVDB's functionality in both Unreal Engine and Houdini, highlighting its impressive capabilities and user-friendly features. As an example, we’ll decompose our “Train Sabotage” demo we’ve created using Unreal Engine and Houdini. Discover ZibraVDB Pricing options here: https://lnkd.in/dJ2qNhUK Apply for ZibraVDB for Houdini Alpha for free: https://lnkd.in/dfP8JFpW
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Have you seen ZibraVDB in action? Introducing ‘Train Sabotage’ Demo We’re excited to share our latest demo, “Train Sabotage,” designed to showcase the full potential of ZibraVDB. Created with both Unreal Engine and Houdini, this demo highlights ZibraVDB’s powerful capabilities and intuitive features in action. Simulations cached into compressed .zibravdb format in Houdini: — Explosion: 27 GB → 700 MB. — Dust: 3 GB → 50 MB. Instant import of VDB from Houdini to UE. Realtime rendering of VDB in UE. Wide possibilities for control and look development of effects. Apply for ZibraVDB for Houdini here: https://lnkd.in/dfP8JFpW #ZibraVDB #Houdini #SideFX #UnrealEngine #UE #VFX #RealTimeRendering
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🚀 Zibra AI is among the Top Ukrainian Startups for the second year in a row, recognized for its cutting-edge innovation and contribution to the global tech landscape. As a leader in its field, Zibra AI exemplifies the resilience, creativity, and forward-thinking spirit that defines Ukraine’s entrepreneurial community. The “Top 100 Rising Ukrainian Startups” catalog comprehensively showcases 100 of the most promising Ukrainian startups shaping the future of innovation. It highlights the diversity of Ukraine's tech ecosystem, emphasizing the creativity, resilience, and ingenuity of its entrepreneurs. The publication features detailed company profiles, analytical data on startup teams, sources of funding and revenue, and more. This comprehensive approach provides a holistic view of the Ukrainian startup landscape. The catalog was created in partnership with the Ukrainian Startup Fund (USF), sponsored by the law firm AEQUO Law Firm, and in collaboration with design partner Awesomic. Special thanks to AIN and the IP Office for their informational support. Explore the digital version of the catalog on the Techosystem Overview platform at https://lnkd.in/gtZWtw_x.
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Exciting news! We’re happy to announce the launch of ZibraVDB for Houdini, now available through SideFX Software Labs. This collaboration brings real-time volumetric compression and decompression technology directly to Houdini, optimizing storage and bandwidth while enabling high-quality VFX workflows. ZibraVDB creates a new VFX ecosystem between Houdini and Unreal Engine, allowing for seamless import into Unreal Engine with just a drag and drop. The plugin enables real-time playback on consumer-grade hardware, making high-quality volumetric effects accessible and efficient for any production pipeline. For a limited time, ZibraVDB for Houdini is in Alpha and available for free. Join the Alpha test and explore the power of efficient volumetric effects for your projects. Apply here: https://lnkd.in/dfP8JFpW #ZibraVDB #Houdini #SideFX #UnrealEngine #UE #VFX #RealTimeRendering
SideFX Labs continues to embrace contributions from our users, friends, and partners in the Houdini community, incorporating extended workflows that will empower the artists. This year we added or updated integrations with Perforce, Gaea 2.0, RizomUV, and Exoside QuadRemesher 1.3. In Houdini Production Build 20.5.445, we are thrilled to welcome another powerful toolset to the Houdini+Labs ecosystem! ZibraVDB is a VDB compression and real-time playback technology developed by Zibra AI. It can achieve approximately 30~100 times cache size reduction with minimal quality loss, with even higher compression rates planned for future updates. The proprietary output file format, .zibravdb, captures an entire VDB sequence in a single file, which can be loaded back into an application (e.g. Houdini or Unreal Engine), decompressed on the GPU in real time, and played back in the viewport at speeds multiple times faster than native solutions. What the ZibraVDB for Houdini plugin brings is a memory-efficient, high-performance volumetric data pipeline that seamlessly integrates into artists' existing, familiar workflows. It significantly reduces storage costs, improves volumetric data I/O speed, and ultimately makes it easier and more feasible to share working projects and distribute final products featuring high-quality volumetric FX. The compressed VDB files can also be used directly with ZibraVDB for UE, enabling artists to create beautiful, high-fidelity volumetric FX in Houdini, and then render them efficiently as full 3D ray-marched volumes in real-time environments for virtual productions or video games. The Labs team acknowledges and appreciates that there are more people willing to contribute to our open-source repository than we can structurally accommodate at the moment. So we are working on improving our framework for evaluating and integrating external contributions, in the hope that all the necessary legal, technical, maintenance, and marketing details can be ironed out with greater transparency and efficiency in the future. ZibraVDB for Houdini: https://lnkd.in/dfP8JFpW ZibraVDB: https://lnkd.in/dqSQJpCG SideFX Labs: https://lnkd.in/dYqQXsMt
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We’re excited to share that Zibra AI is heading to ACM SIGGRAPH Asia 2024! Join us at our stand to explore the latest in ZibraVDB and real-time simulation technology. Whether you're in games, virtual production, or VFX, we’ll show you how our tools can transform your workflow and unlock new creative possibilities. We’d love to meet you and share what we’ve been working on—see you there! #SIGGRAPHAsia2024 #ZibraAI #RealTimeVFX #GameDev #VirtualProduction #VFX
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Final Opportunity to Save 30% on ZibraVDB ZibraVDB brings advanced compression and real-time rendering to your VFX projects. With its seamless integration into Unreal Engine and Houdini, ZibraVDB allows you to: ✔ Compress and render volumetric effects with ease. ✔ Optimize storage and bandwidth for large-scale projects. ✔ Streamline workflows with fast imports and efficient tools. For a limited time only, enjoy 30% off as part of our Black Friday sale. Don’t miss the opportunity to enhance your production pipeline. Apply your promo code BLACKFRIDAY30 at the checkout: https://lnkd.in/dRnuD8t2 Learn more about ZibraVDB here: https://lnkd.in/dqSQJpCG
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Black Friday is here, and so is our best deal of the year! 🔥 Take 30% off the ZibraVDB Yearly Subscription and elevate your Unreal Engine and Houdini projects with the power of real-time volumetric effects. With ZibraVDB, you can: — Achieve exceptional performance, even with large VDB files — Bring hyperrealistic volumetric effects to life in real-time — Streamline your creative workflow with advanced tools Use promo code BLACKFRIDAY30 at checkout: https://hubs.ly/Q02Zk8Tx0 Offer is valid until 2nd of December 2024.
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While experimenting with our new ZibraVDB version, our technical artist created a new demo in just a couple of days. 1. The fire and dust simulations were created with Axiom and imported into Unreal Engine using ZibraVDB. 2. The cloth simulation was created in Houdini and imported into Unreal Engine using VAT. 3. The foliage was animated using Pivot Painter 2.0. The fire effect contains over 130,000,000 voxels per frame, but since it's fully emissive and doesn't require complex illumination, it's very efficient to render. Sign up for ZibraVDB Houdini Alpha: https://lnkd.in/dfP8JFpW Buy ZibraVDB for Unreal: https://lnkd.in/dJ2qNhUK #ZibraVDB #OpenVDB #VDB #Compression #UnrealEngine #rendering #CGI #Houdini
Схожі сторінки
Фінансування
Останній раунд
Стартовий капітал500 000,00 USD