Wahab Ahmad’s Post

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CEO | Serial Entrepreneur | Web3 Gaming | P2E Games | Web3 Blockchain | Unreal Engine | Roblox | Fortnite | Vision Pro | Unity 3D | Metaverse | AR & VR | Generative AI Web & Mobile Apps | Cloud Security | Devops

Roblox is growing up! Recent data shows that 46% of U.S. teens regularly play Roblox—up 48% in just one year. This data comes from a reliable survey of over 13,000 teens, with an average age of 15.8. As Roblox matures, brands should take notice. Just like YouTube did years ago, Roblox is attracting older players as technology and quality improve. For brands, this means you might be paying up to eight times more than you think to reach your audience. Why? Brands often pay for ad space in popular games, but analyzing demographic data from 80 games revealed a fourfold difference in age demographics. Some games have significantly more teenage players than others. This is crucial. Factors like gender, pricing, and traffic quality can greatly impact your marketing costs. Partnering with the wrong game could lead to overspending to reach your target demographic. As Roblox continues to evolve, we’re introducing Media Planning for Roblox Games. The data is clear, and it’s important to plan wisely. We can help you find the best game for your brand. #roblox #robloxdevelopment

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